import os import sys #sys.path.append(os.path.abspath('..')) from coronal.game import Game NAME = 'bytelegend' VERSION = '0.1.1' class ByteLegend(Game): def __init__(self, loop, conf:dict): super(ByteLegend, self).__init__(loop=loop, name=NAME, conf=conf) async def on_connected(self, ws, request): pass async def on_closed(self, ws, request): pass async def on_message(self, ws, request, msg): pass async def on_rpc(self, request): pass