game.py 448 B

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  1. from coronal.game import Game
  2. NAME = 'bytelegend'
  3. VERSION = '0.1.1'
  4. class ByteLegend(Game):
  5. def __init__(self, loop, conf:dict):
  6. super(ByteLegend, self).__init__(loop=loop, name=NAME, conf=conf)
  7. async def on_connected(self, ws, request):
  8. pass
  9. async def on_closed(self, ws, request):
  10. pass
  11. async def on_message(self, ws, request, msg):
  12. pass
  13. async def on_rpc(self, request):
  14. pass